AI Insights · Timothy · January 2023
Top 5 Cat Games in UAE Q4 2022: Unified Platform Performance
Discover the performance trends of the top 5 cat games on a unified platform in the UAE during Q4 2022. Metrics include weekly downloads, revenue, and active users.
The fourth quarter of 2022 witnessed interesting trends for the top 5 cat games in the United Arab Emirates on a unified platform. Here's a detailed look at their performance based on data from Sensor Tower.
The Battle Cats from ponos corporation saw fluctuations in weekly revenue, starting at approximately $1.2K in late September and dipping to $393 in mid-October. By the end of December, revenue stabilized around $721. Weekly downloads showed a declining trend from 546 to 236. Active users hovered around 1.1K in late September, dropping to 916 by the end of December.
My Cat – Virtual Pet Games by Akita Limited Liability Company experienced a peak in weekly revenue at $678 in early November, with a more stable performance around $450 towards the end of the quarter. Downloads increased notably from 447 to 833, while active users grew from 2.6K to over 3.1K during the same period.
My Talking Tom 2 from Outfit7 Limited showed a steady rise in weekly downloads, peaking at 5.3K by the end of December. Revenue varied, with a notable peak of $314 in late November. Active users remained robust, maintaining a range between 74K and 83K throughout the quarter.
Talking Tom Gold Run, also from Outfit7 Limited, had a steady download rate, peaking at 2.5K in early December. Revenue saw a significant spike to $570 in early November but declined to $19 by the end of the quarter. Active users remained consistent, fluctuating within the 41K to 45K range.
My Talking Angela 2, another title from Outfit7 Limited, showed consistent growth in downloads, reaching 3.7K by late December. Revenue experienced a peak of $289 in the final week of the year. Active users increased from 35K to 35.7K over the quarter.
For more detailed insights and data, visit Sensor Tower.